Università degli Studi di Urbino Carlo Bo / Portale Web di Ateneo


PEDAGOGY OF PLAY
PEDAGOGIA DEL GIOCO

A.Y. Credits
2022/2023 5
Lecturer Email Office hours for students
Roberto Travaglini Before or after lessons and by appointment agreed with the teacher.

Assigned to the Degree Course

Educational Sciences (L-19)
Curriculum: EDUCATORE DEI SERVIZI EDUCATIVI PER L'INFANZIA
Date Time Classroom / Location
Date Time Classroom / Location

Learning Objectives

The course aims to offer students the fundamental theoretical concepts related to playful and creative-expressive activities in the different pedagogical-educational contexts of childhood.

Program

Specifically, the following topics will be dealt with: play in childhood, with its theories and educational scenarios; creative processes according to the most recent pedagogical paradigms; ludic activities in their possible expressions during the different evolutionary phases of childhood, which in particular are reducible to doodling, spontaneous drawing and handwriting.

Learning Achievements (Dublin Descriptors)

Knowledge and understanding (knowledge and understanding):

  • Acquire theoretical and methodological knowledge with respect to the main topics related to the field of educational theories on play and creative processes.
  • Know some educational issues related to learning contexts.

Applied knowledge and understanding (applying knowledge and understanding):

  • Know how to choose and compare the different tools of observation and data collection in relation to the topics covered by the course.
  • Know how to analyze some structured models of scientific observation and then relate them to research and the different cognitive and explanatory paradigms.  

Judgment autonomy (making judgements):

  • It elaborates in an autonomous and active way the theoretical contents.

Communication skills (communication skills):

  • express clearly and critically the contents of the course, illustrating the meaning;
  • communicate through the use of specific disciplinary language;
  • to argue on themes and problems characteristic of the Pedagogy of the game.

Learning skills (learning skills):

  • use knowledge and concepts to reason according to the specific logic of the pedagogical discipline
  • use knowledge and concepts to analyse novel situations and develop cutting-edge pedagogical actions
  • identify strategies and solutions adapted to unexplored and emergency contexts
  • move independently in the study of texts and materials provided.

Teaching Material

The teaching material prepared by the lecturer in addition to recommended textbooks (such as for instance slides, lecture notes, exercises, bibliography) and communications from the lecturer specific to the course can be found inside the Moodle platform › blended.uniurb.it

Teaching, Attendance, Course Books and Assessment

Teaching

The teaching material prepared by the teacher in addition to the recommended texts (such as slides, handouts, exercises, bibliography) and the teacher's specific teaching communications are available on the Moodle ' blended.uniurb.it platform.

Course books

Frontal lecture; seminars; research groups; workshops; in-depth essays.

Study texts

1. General part:

R. Travaglini, Pedagogia del gioco, FrancoAngeli, Milano, 2021. 

2. Monographic parts:  

a)    R. Travaglini, Osservare i processi educativi. Strumenti e pratiche, ETS, Pisa (in corso di stampa). 

 b)    R. Travaglini, Pedagogia della creatività, Aracne, Roma, 2020.

Further bibliographical information may be provided by the teacher during the lessons.

Assessment

Final assessment by means of an oral or written test, carried out on the dates of the official appeals by a Committee chaired by the Course Holder. The written assessment test, if carried out, will consist of a test with questions on the concepts and theories studied in the teaching of Pedadgogy of the game, possibly also with questions to allow personal elaboration on the subject.

The assessment critics used for the tests are:

- Knowledge of the contents of the texts studied and ability to report the problems addressed in them

- Learning definitions and concepts as well as technical terms of the discipline.

- Ability to link and contextualise content, problems, in-depth methods in the course of study.

- Ability to rework the acquired knowledge in a personal and critical way.

- Expressive properties and use of specialist terminology.

Additional Information for Non-Attending Students

Course books

Frontal lecture; seminars; research groups; workshops; in-depth essays.

Study texts

1. General part:

R. Travaglini, Pedagogia del gioco, FrancoAngeli, Milano, 2021.

2. Monographic parts:  

a)    R. Travaglini, Osservare i processi educativi. Strumenti e pratiche, ETS, Pisa (in corso di stampa).

 b)    R. Travaglini, Pedagogia della creatività, Aracne, Roma, 2020.

Further bibliographical information may be provided by the teacher during the lessons.

Assessment

Final assessment by means of an oral or written test, carried out on the dates of the official appeals by a Committee chaired by the Course Holder. The written assessment test, if carried out, will consist of a test with questions on the concepts and theories studied in the teaching of Pedadgogy of the game, possibly also with questions to allow personal elaboration on the subject.

The assessment critics used for the tests are:

- Knowledge of the contents of the texts studied and ability to report the problems addressed in them

- Learning definitions and concepts as well as technical terms of the discipline.

- Ability to link and contextualise content, problems, in-depth methods in the course of study.

- Ability to rework the acquired knowledge in a personal and critical way.

- Expressive properties and use of specialist terminology.

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