Game based learning e gamification in education
Master di primo livello
PA 110 e lode
Dipartimento di Studi Umanistici
A.Y. | Venue | |
---|---|---|
2022/2023 | Urbino |
Learning Objectives
Themes
The master pursues the following objectives:
- provide critical and conceptual tools to read the contemporary play world in its complexity from a pedagogical point of view in order to detect its potential and resources;
- promote an articulated reflection on the value of play in education according to a multidisciplinary perspective;
- enhance and encourage effective Game Based Learning and Gamification experiences in the educational field;
- favor the fruitful intertwining, permeability, exchange and dialogue between academic research, the educational / scholastic field and professionals of the play world around the value of play in learning;
- promote meaningful, authentic and enriching gaming experiences in psychophysical learning environments, such as to help the individual's physical-well-being (cognitive, relational, bodily…);
- encourage the inclusion of play in learning environments, a tool for mediation, discovery, communication, knowledge… in relation to each educational segment and to the different categories of possible recipients;
- consolidate the planning skills of education professionals and provide them with a wealth of solid tools and strategies for the autonomous planning of playful interventions in the educational field.
Open Day online e in presenza
Da maggio a ottobre 2024 — È il momento ideale per conoscere da vicino l’Università di Urbino e la sua offerta formativa. Non perdere l’occasione di incontrare i docenti e i tutor dei corsi di laurea.
Prospettive occupazionali
Objectives
The master is aimed at educators and teachers, it intends to increase the professionalism and quality of the teaching and training planning of its students by increasing the potential for recruitment in school and extra-curricular educational contexts and to open further spaces towards positions characterized by strong needs for interdisciplinary skills and transversal.
The skills provided by the master are indispensable in the different school grades and in the extracurricular educational contexts.
Contents and structure of the course / Syllabus
Activities of PhD Students
The course will be delivered online
The educational value of the game
- Game theories
- Game Studies
- The game as a frame in the educational environment
The playful types
- Analog games
- Digital Games in education
- Gamification in education
Playful planning in educational contexts
- Fundamentals of designing playful environments
- Game Design Design Fundamentals
- Analysis and use of play tools in relation to the different educational segments
Workshop: Urban Game
Workshop: Violence in games and video games
PROJECT WORK
How to apply for Game based learning e gamification in education
- Admission
- Course with free access
- Number of positions
- 60 available
- Application procedure
- You can apply from the 17/07/2022 to the 13/11/2022 . Using the online procedure you can register to fill in the application and pay with PagoPA (Credit Card, PayPal) to complete the payment of the admission fee.
- Online registration
- Online registration Registration guidelines
- Tuition fees
The registration fee is € 950 to be paid as follows:
1st installment: € 500 by 13 November 2023 (registration deed)
2nd installment: € 450 by 13 February 2022 (90 days after registration)
Information on teaching and research activities
- Contacts
- Silvia Fioretti
- silvia.fioretti@uniurb.it
Administrative contacts
- Secretary’s Office
- Ufficio Dottorati - Post laurea - Esami di Stato
- Via Veterani, 36 - Urbino
- Office hours
- Monday - Friday from 9.30 am to 13pm
- Contacts
- Tel. +39 0722 304637 corsi.postlaurea@uniurb.it